Residential College | false |
Status | 已發表Published |
A Hybrid Representation of Environment Models in Image-Based Real Time Walkthrough | |
Yanci Zhang1; Xuehui Liu1; Enhua Wu1,2 | |
2002 | |
Conference Name | 10th Pacific Conference on Computer Graphics and Applications |
Source Publication | Proceedings - Pacific Conference on Computer Graphics and Applications |
Volume | 2002-January |
Pages | 335-344 |
Conference Date | 9-11 Oct. 2002 |
Conference Place | Beijing, China, China |
Publisher | IEEE COMPUTER SOC, 10662 LOS VAQUEROS CIRCLE, PO BOX 3014, LOS ALAMITOS, CA 90720-1264 USA |
Abstract | In this paper, a hybrid representation of environment models using a combination of points and polygons is proposed. Through the model, a real time walkthrough of a complex environment can be achieved. We start from multiple depth reference images and classify the pixels of images into two categories, corresponding respectively to planar and non-planar surfaces in 3D space, then all the redundant points are removed by a comparison algorithm of sampling rate. For pixels corresponding to nonplanar surfaces, the point representation is maintained, and a local reconstruction and resampling process is employed to re-sample a set of points that distribute more uniformly on the surfaces. The re-sampled points are organized by an OBB-tree according to their space coordinates and a multiresolution structure is built to improve the rendering efficiency. For pixels corresponding to planar surfaces, the plane coefficients are reconstructed and all their appearances in the reference images are merged to texture maps. Under this hybrid representation, texture mapping and point-based rendering are employed to render the novel views, to take full advantage of the acceleration utility of graphics hardware. The algorithm demonstrates the combined advantages of approaches in traditional computer graphics and PBR/IBR, texture mapping for plane surfaces and point-based rendering for high detail surfaces and shapes. |
Keyword | Acceleration Bioreactors Computer Graphics Hardware Image Reconstruction Image Sampling Pixel Rendering (Computer Graphics) Surface Reconstruction Surface Texture |
DOI | 10.1109/PCCGA.2002.1167877 |
URL | View the original |
Indexed By | SCIE |
Language | 英語English |
WOS Research Area | Computer Science |
WOS Subject | Computer Science, Software Engineering |
WOS ID | WOS:000179050900034 |
Scopus ID | 2-s2.0-84948772197 |
Fulltext Access | |
Citation statistics | |
Document Type | Conference paper |
Collection | Faculty of Science and Technology |
Affiliation | 1.Key Lab. of Computer Science, Institute of Software, Chinese Academy of Sciences 2.Faculty of Science and Technology, University of Macao |
Recommended Citation GB/T 7714 | Yanci Zhang,Xuehui Liu,Enhua Wu. A Hybrid Representation of Environment Models in Image-Based Real Time Walkthrough[C]:IEEE COMPUTER SOC, 10662 LOS VAQUEROS CIRCLE, PO BOX 3014, LOS ALAMITOS, CA 90720-1264 USA, 2002, 335-344. |
APA | Yanci Zhang., Xuehui Liu., & Enhua Wu (2002). A Hybrid Representation of Environment Models in Image-Based Real Time Walkthrough. Proceedings - Pacific Conference on Computer Graphics and Applications, 2002-January, 335-344. |
Files in This Item: | There are no files associated with this item. |
Items in the repository are protected by copyright, with all rights reserved, unless otherwise indicated.
Edit Comment