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Kinect based 3D video generation
Zhang L.1; Lan J.1; Yin H.1; Luo G.2; Zhu Y.2
2016
Conference NameInternational Conference on Interfaces and Human Computer Interaction 2016, Game and Entertainment Technologies 2016 and Computer Graphics, Visualization, Computer Vision and Image Processing 2016 - Part of the Multi Conference on Computer Science and Information Systems 2016
Source PublicationProceedings of the International Conference on Interfaces and Human Computer Interaction 2016, Game and Entertainment Technologies 2016 and Computer Graphics, Visualization, Computer Vision and Image Processing 2016 - Part of the Multi Conference on Computer Science and Information Systems 2016
Pages278-282
Conference Date18-20, Aug., 2016
Conference PlaceChnagsha, China
Abstract

This paper presents a new approach on 2D to 3D video automatic conversion based on Kinect. There are mainly two contributions in our approach. First, the depth maps captured by Kinect are usually of poor quality. There are a lot of depth information missing regions. An improved energy function based Inpainting algorithm is proposed, which can help to recover the missed depth information smoothly. Then a new hole filling approach in depth image based rendering (DIBR) is proposed to synthesize the 3D images by using the corresponding color images and the repaired depth maps. Experiments are conducted on videos in different scenes. The results show the effectiveness in both the quality and the running time.

Keyword2d To 3d Video Conversion Depth Image Based Rendering (Dibr) Depth Map Kinect
URLView the original
Language英語English
Fulltext Access
Document TypeConference paper
CollectionDEPARTMENT OF COMPUTER AND INFORMATION SCIENCE
Corresponding AuthorZhang L.
Affiliation1.Universidade de Macau
2.Peking University
First Author AffilicationUniversity of Macau
Corresponding Author AffilicationUniversity of Macau
Recommended Citation
GB/T 7714
Zhang L.,Lan J.,Yin H.,et al. Kinect based 3D video generation[C], 2016, 278-282.
APA Zhang L.., Lan J.., Yin H.., Luo G.., & Zhu Y. (2016). Kinect based 3D video generation. Proceedings of the International Conference on Interfaces and Human Computer Interaction 2016, Game and Entertainment Technologies 2016 and Computer Graphics, Visualization, Computer Vision and Image Processing 2016 - Part of the Multi Conference on Computer Science and Information Systems 2016, 278-282.
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