Residential College | false |
Status | 已發表Published |
Motives for online gaming questionnaire: Its psychometric properties and correlation with Internet gaming disorder symptoms among Chinese people | |
Wu,Anise M.S.1; Lai,Mark H.C.2; Yu,Shu1; Lau,Joseph T.F.3,4; Lei,Man Wai1 | |
2016-03-01 | |
Source Publication | Journal of Behavioral Addictions |
ISSN | 20635303 20625871 |
Volume | 6Issue:1Pages:11-20 |
Abstract | Background and aims: Internet gaming disorder (IGD) imposes a potential public health threat worldwide. Gaming motives are potentially salient factors of IGD, but research on Chinese gaming motives is scarce. This study empirically evaluated the psychometric properties of the Chinese version of the Motives for Online Gaming Questionnaire (C-MOGQ), the first inventory that measures seven different gaming motives applicable to all type of online games. We also investigated the associations between various gaming motives and IGD symptoms among Chinese gamers. Methods: Three hundred and eighty-three Chinese adult online gamers (Mean age = 23.7 years) voluntarily completed our online, anonymous survey in December 2015. Results: The confirmatory factor analysis results supported a bi-factormodel with a general factor subsuming all C-MOGQ items (General Motivation) and seven uncorrelated domain-specificfactors (Escape, Coping, Fantasy, Skill Development, Recreation, Competition, and Social). High internal consistencies of the overall scale and subscales were observed. The criterion-related validity of this Chinese version was also supported by the positive correlations of C-MOGQ scale scores with psychological need satisfaction and time spent gaming. Furthermore, we found that high General Motivation (coupled with high Escape motive and low Skill Development motive) was associated with more IGD symptoms reported by our Chinese participants. Discussion and conclusions: Our findings demonstrated the utility of C-MOGQ in measuring gaming motives of Chinese online gamers, and we recommend the consideration of both its total score and subscale scores in future studies. |
Keyword | Addiction Bi-factor Modeling Gaming Internet Motives Scale Validation |
DOI | 10.1556/2006.6.2017.007 |
URL | View the original |
Indexed By | SSCI |
Language | 英語English |
WOS Research Area | Psychiatry |
WOS Subject | Psychiatry |
WOS ID | WOS:000398223500003 |
Scopus ID | 2-s2.0-85018496498 |
Fulltext Access | |
Citation statistics | |
Document Type | Journal article |
Collection | University of Macau |
Affiliation | 1.Department of PsychologyFaculty of Social SciencesUniversity of Macau,Taipa,Macao 2.School of EducationUniversity of Cincinnati,Cincinnati,United States 3.Jockey Club School of Public Health and Primary CareChinese University of Hong Kong,Hong Kong,Hong Kong 4.Shenzhen Research InstituteChinese University of Hong Kong,Shenzhen,China |
First Author Affilication | Faculty of Social Sciences |
Recommended Citation GB/T 7714 | Wu,Anise M.S.,Lai,Mark H.C.,Yu,Shu,et al. Motives for online gaming questionnaire: Its psychometric properties and correlation with Internet gaming disorder symptoms among Chinese people[J]. Journal of Behavioral Addictions, 2016, 6(1), 11-20. |
APA | Wu,Anise M.S.., Lai,Mark H.C.., Yu,Shu., Lau,Joseph T.F.., & Lei,Man Wai (2016). Motives for online gaming questionnaire: Its psychometric properties and correlation with Internet gaming disorder symptoms among Chinese people. Journal of Behavioral Addictions, 6(1), 11-20. |
MLA | Wu,Anise M.S.,et al."Motives for online gaming questionnaire: Its psychometric properties and correlation with Internet gaming disorder symptoms among Chinese people".Journal of Behavioral Addictions 6.1(2016):11-20. |
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