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AFF-Dehazing: Attention-based feature fusion network for low-light image Dehazing Journal article
Zhou, Yu, Chen, Zhihua, Sheng, Bin, Li, Ping, Kim, Jinman, Wu, Enhua. AFF-Dehazing: Attention-based feature fusion network for low-light image Dehazing[J]. Computer Animation and Virtual Worlds, 2021, 32(3-4), e2011.
Authors:  Zhou, Yu;  Chen, Zhihua;  Sheng, Bin;  Li, Ping;  Kim, Jinman; et al.
Favorite | TC[WOS]:13 TC[Scopus]:14  IF:0.9/1.1 | Submit date:2021/12/08
Attention Mechanism  Image Dehazing  Low-light Enhancement  
Brushwork master: Chinese ink painting synthesis for animating brushwork process Journal article
Lijie Yang, Tianchen Xu, Jixiang Du, Hongbo Zhang, Enhua Wu. Brushwork master: Chinese ink painting synthesis for animating brushwork process[J]. COMPUTER ANIMATION AND VIRTUAL WORLDS, 2020, 31(4-5), e1949.
Authors:  Lijie Yang;  Tianchen Xu;  Jixiang Du;  Hongbo Zhang;  Enhua Wu
Favorite | TC[WOS]:3 TC[Scopus]:6  IF:0.9/1.1 | Submit date:2021/12/06
2d Object Synthesis  Chinese Ink Painting  Computer Animation  Drawing Process  Image-based Modeling  
Embedding 3D models in offline physical environments Journal article
Egemen Ertugrul, Han Zhang, Fang Zhu, Ping Lu, Ping Li, Bin Sheng, Enhua Wu. Embedding 3D models in offline physical environments[J]. COMPUTER ANIMATION AND VIRTUAL WORLDS, 2020, 31(4-5), e1959.
Authors:  Egemen Ertugrul;  Han Zhang;  Fang Zhu;  Ping Lu;  Ping Li; et al.
Favorite | TC[WOS]:11 TC[Scopus]:15  IF:0.9/1.1 | Submit date:2021/12/06
3d Data Compression  Augmented Reality  Autoencoders  Human–computer Interaction  Robotics And Vision  Ubiquitous Computing  Volume Rendering  
An improved solution for deformation simulation of nonorthotropic geometric models Journal article
Cao,Wei, Yang,Zhixin, Ren,Xiaohua, Lyu,Luan, Zhang,Bob, Zhang,Yanci, Wu,Enhua. An improved solution for deformation simulation of nonorthotropic geometric models[J]. COMPUTER ANIMATION AND VIRTUAL WORLDS, 2020, 31(1), e1915.
Authors:  Cao,Wei;  Yang,Zhixin;  Ren,Xiaohua;  Lyu,Luan;  Zhang,Bob; et al.
Favorite | TC[WOS]:2 TC[Scopus]:2  IF:0.9/1.1 | Submit date:2021/03/11
Deformation Simulation  Finite Element Method  Nonorthotropic Constitutive Model  Physically Based Animation  
SRNPD: Spatial rendering network for pencil drawing stylization Conference paper
Jin, Yuxi, Li, Ping, Sheng, Bin, Nie, Yongwei, Kim, Jinman, Wu, Enhua. SRNPD: Spatial rendering network for pencil drawing stylization[C], WILEY. 111 RIVER ST, HOBOKEN 07030-5774, NJ:John Wiley and Sons Ltd, 2019, e1890.
Authors:  Jin, Yuxi;  Li, Ping;  Sheng, Bin;  Nie, Yongwei;  Kim, Jinman; et al.
Favorite | TC[WOS]:3 TC[Scopus]:6 | Submit date:2022/05/17
Geometry Information Constraint  Single-shot Bottom-up  Spatial Rendering Network  Stroke Shading Fusion  
Multiview-coherent disocclusion synthesis using connected regions optimization Conference paper
Li, Ping, Jin, Yuxi, Sheng, Bin, Lin, Di, Nie, Yongwei, Wu, Enhua. Multiview-coherent disocclusion synthesis using connected regions optimization[C], WILEY. 111 RIVER ST, HOBOKEN 07030-5774, NJ:John Wiley and Sons Ltd, 2019, e1894.
Authors:  Li, Ping;  Jin, Yuxi;  Sheng, Bin;  Lin, Di;  Nie, Yongwei; et al.
Favorite | TC[WOS]:0 TC[Scopus]:0 | Submit date:2022/05/17
Coherent  Connected Regions  Disocclusion Synthesis  Multiview  
Synthetic fluid details for the vorticity loss in advection Conference paper
Jian Zhu, Yu Luo, Xiaohua Ren, Ruichu Cai, Zhifeng Hao, Hanqiu Sun, Enhua Wu. Synthetic fluid details for the vorticity loss in advection[C], 111 RIVER ST, HOBOKEN 07030-5774, NJ USA:WILEY, 2018.
Authors:  Jian Zhu;  Yu Luo;  Xiaohua Ren;  Ruichu Cai;  Zhifeng Hao; et al.
Favorite | TC[WOS]:1 TC[Scopus]:1 | Submit date:2018/10/30
Advection  Angular Kinetic Energy  Numerical Dissipation  Turbulence Synthesis  Vorticity  
Live accurate and dense reconstruction from a handheld camera Journal article
Yadang Chen, Chuanyan Hao, Zhongmou Cai, Wen Wu, Enhua Wu. Live accurate and dense reconstruction from a handheld camera[J]. Computer Animation and Virtual Worlds, 2017, 24(3-4), 387-397.
Authors:  ; et al.
Favorite | TC[WOS]:6 TC[Scopus]:7  IF:0.9/1.1 | Submit date:2018/11/06
3d Reconstruction  Real-time  Handheld Camera  Death Maps  Linear  Error Clouds Optimization  
Parallel-optimizing SPH fluid simulation for realistic VR environments Journal article
Huang C., Zhu J., Sun H., Wu E.. Parallel-optimizing SPH fluid simulation for realistic VR environments[J]. Computer Animation and Virtual Worlds, 2015, 26(1), 43-54.
Authors:  Huang C.;  Zhu J.;  Sun H.;  Wu E.
Favorite | TC[WOS]:4 TC[Scopus]:7 | Submit date:2019/02/13
Active/inactive Particle  Gpu  Neighbor Search  Parallel Hpmc  Sph Fluids  Virtual Environments  
Real-time generation of smoothed-particle hydrodynamics-based special effects in character animation Journal article
Xu T., Wu W., Wu E.. Real-time generation of smoothed-particle hydrodynamics-based special effects in character animation[J]. Computer Animation and Virtual Worlds, 2014, 25(2), 185-198.
Authors:  Xu T.;  Wu W.;  Wu E.
Favorite | TC[WOS]:3 TC[Scopus]:5 | Submit date:2019/02/13
Character Animation  Real-time Visual Effects  Smoothed-particle Hydrodynamics