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Journal article [2]
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2012 [1]
2009 [1]
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英語English [2]
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Jisuanji Fuzhu S... [1]
Xitong Fangzhen ... [1]
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Hydrodynamics-based real-time motion effects in character animation
Journal article
Xu T.-C., Wu E.-H.. Hydrodynamics-based real-time motion effects in character animation[J]. Xitong Fangzhen Xuebao / Journal of System Simulation, 2012, 24(1), 236-241.
Authors:
Xu T.-C.
;
Wu E.-H.
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Submit date:2019/02/13
Character animation
GPU Geometry Shader
Hydrodynamics
Motion blur
Real-time approximate soft shadow rendering on GPU
Journal article
Lu W., Meng W., Xue G., Wu E.. Real-time approximate soft shadow rendering on GPU[J]. Jisuanji Fuzhu Sheji Yu Tuxingxue Xuebao/Journal of Computer-Aided Design and Computer Graphics, 2009, 21(3).
Authors:
Lu W.
;
Meng W.
;
Xue G.
;
Wu E.
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Submit date:2019/02/13
Geometry shader
Silhouette extraction
Soft shadow