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YIBO BOB ZHANG [1]
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Deep Inverse Rendering for Practical Object Appearance Scan with Uncalibrated Illumination
Conference paper
Zhang, J., Chen, G., Dong, Y., Shi, J., Zhang, B., Wu, E. H.. Deep Inverse Rendering for Practical Object Appearance Scan with Uncalibrated Illumination[C], 2020, 71–82.
Authors:
Zhang, J.
;
Chen, G.
;
Dong, Y.
;
Shi, J.
;
Zhang, B.
; et al.
Favorite
|
TC[WOS]:
2
TC[Scopus]:
3
|
Submit date:2022/07/13
Svbrdf
Reflectance
Appearance
Flashlight
Moving Cast Shadows Segmentation Using Illumination Invariant Feature
Journal article
Wang, Bingshu, Zhao, Yong, Philip Chen, C. L.. Moving Cast Shadows Segmentation Using Illumination Invariant Feature[J]. IEEE Transactions on Multimedia, 2019, 22(9), 2221-2233.
Authors:
Wang, Bingshu
;
Zhao, Yong
;
Philip Chen, C. L.
Favorite
|
TC[WOS]:
14
TC[Scopus]:
20
IF:
8.4
/
8.0
|
Submit date:2021/12/06
Bidirectional Reflectance Distribution Function
Illumination Invariant
Moving Shadows Segmentation
Shadow Direction Features
HARD SHADOWS REMOVAL USING AN APPROXIMATE ILLUMINATION INVARIANT
Conference paper
Wang, Bingshu, Chen, C. L. Philip, Li, Yuyuan, Zhao, Yong, IEEE. HARD SHADOWS REMOVAL USING AN APPROXIMATE ILLUMINATION INVARIANT[C], 345 E 47TH ST, NEW YORK, NY 10017 USA:IEEE, 2018, 1628-1632.
Authors:
Wang, Bingshu
;
Chen, C. L. Philip
;
Li, Yuyuan
;
Zhao, Yong
;
IEEE
Favorite
|
TC[WOS]:
4
TC[Scopus]:
7
|
Submit date:2018/10/30
Hard Shadows
Illumination Invariant
Lambertian Reflectance
Color Constancy
Inverse rendering in a global illuminated environment
Journal article
Sun Q.-M., Wu E.-H.. Inverse rendering in a global illuminated environment[J]. Ruan Jian Xue Bao/Journal of Software, 2003, 14(10), 1796-1805.
Authors:
Sun Q.-M.
;
Wu E.-H.
Favorite
|
|
Submit date:2019/02/13
Augmented reality
Global illumination
Inverse rendering
Panorama
Reflectance model
Texture